AI Insights · Timothy · April 2024
Top 5 Third Person Games on Android in Poland: Q1 2024
An overview of the performance of the top 5 third-person games on the Android platform in Poland during Q1 2024, focusing on weekly downloads, revenue, and active users.
During the first quarter of 2024, the top 5 third-person games on the Android platform in Poland showed varied performance trends. Here's a closer look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
World of Tanks Blitz from Wargaming Group saw a fluctuating trend in weekly revenue, starting at approximately $36.5K and ending the quarter at around $16.7K. Weekly downloads peaked at 5.9K in the first week of January, gradually decreasing to 2.8K by the end of March. The game’s active user base also declined from over 206K to about 126K throughout the quarter.
Guns of Glory: Lost Island by FunPlus International AG experienced relatively stable weekly revenue, starting at $22.7K and ending at $22.2K. Weekly downloads showed a downward trend, beginning at 543 and falling to 688 by the last week of March. Active users initially increased from 1.9K to 2.9K by the end of January but later dropped to around 2K by the end of the quarter.
Stumble Guys from Scopely maintained a consistent performance in weekly revenue, starting at $24.3K and ending at around $13.6K. Weekly downloads fluctuated, peaking at 19K mid-January and ending at about 17K in the last week of March. The game’s active user count saw ups and downs but ended the quarter with a slight increase from 217K to approximately 207K.
Last War: Survival Game by FirstFun showed a positive trend in weekly revenue, starting at $11.9K and reaching a peak of $28.2K by the end of March. Weekly downloads were highest in early January at 14.6K but saw a steep decline to 6K by the end of the quarter. Active users showed some growth, starting at 32K and peaking at 46.2K in late February before ending the quarter at about 38.8K.
PUBG MOBILE from Level Infinite had a stable weekly revenue trend, beginning at $14.5K and ending at $16.1K. Weekly downloads started at 4.6K and decreased to 3K by the end of March. The game’s active user base remained strong, with a slight decline from approximately 247K to 246K over the quarter.
For more insights on the performance of these games and others, visit Sensor Tower.